# hitman-roguelike | Kitaab
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# hitman-roguelike

idea game dev <date>1970-01-01 10:00</date>

A top down Hitman-like roguelike where you can gain abilities and equipment in order to take down a target. Based in a fantasy realm. Loosely related to theif too. Randomized level and floor plans. Environment plays a key role.

If Hotline Miami had a stealth mode.

Skills include:

- blink
- disguise
- decoy?

enemy AI:

- communicate
- call for backup
- put the environment in a heightened state