# Game idea #73 | Kitaab
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# Game idea #73

godot idea game dev <date> 2021-11-04 02:10</date>

flying robot man roguelike, big rooms, side scroller one missle, many upgrades movement upgrades

- follow missile
- fly around a little
- dash
- on impact X "L cancel" landing / hitting walls bad Early stages lots of gaps and open air and movement abilities Later game, restricted movement, being fast and precise is important movement abilities
- recoil
- flip around 180 degrees
- jump
- skid

3 stages: oil rig, underground, underwater