From 4d1817a4998a05e41ee71c17d390b4fcb2b2bab4 Mon Sep 17 00:00:00 2001 From: Henrik Lissner Date: Sun, 12 Jan 2020 18:27:51 -0500 Subject: [PATCH] Replace unity module with unity3d --- modules/dev/unity.nix | 10 ---------- modules/dev/unity3d.nix | 9 +++++++++ 2 files changed, 9 insertions(+), 10 deletions(-) delete mode 100644 modules/dev/unity.nix create mode 100644 modules/dev/unity3d.nix diff --git a/modules/dev/unity.nix b/modules/dev/unity.nix deleted file mode 100644 index bde6f961..00000000 --- a/modules/dev/unity.nix +++ /dev/null @@ -1,10 +0,0 @@ -# I don't often use unity except for team projects. On my own, I prefer rolling -# my own (or godot). - -{ config, lib, pkgs, ... }: - -{ - environment.systemPackages = with pkgs; [ - unity3d - ]; -} diff --git a/modules/dev/unity3d.nix b/modules/dev/unity3d.nix new file mode 100644 index 00000000..397ef9c5 --- /dev/null +++ b/modules/dev/unity3d.nix @@ -0,0 +1,9 @@ +# I don't often use Unity, but I've worked with others who do. I'll commonly +# reach for it for group projects. + +{ config, lib, pkgs, ... }: +{ + my.packages = with pkgs; [ + unity3d + ]; +}