# modules/desktop/apps/graphics.nix # # The hardest part about switching to linux? Sacrificing Adobe. It really is # difficult to replace and its open source alternatives don't *quite* cut it, # but enough that I can do a fraction of it on Linux. For the rest I have a # second computer dedicated to design work (and gaming). { config, options, lib, pkgs, ... }: with lib; { options.modules.desktop.apps.graphics = let mkBoolDefault = bool: mkOption { type = types.bool; default = bool; }; in { enable = mkBoolDefault false; tools.enable = mkBoolDefault false; raster.enable = mkBoolDefault false; vector.enable = mkBoolDefault false; sprites.enable = mkBoolDefault false; }; config = let gfx = config.modules.desktop.apps.graphics; in { my.packages = with pkgs; (if gfx.enable || gfx.tools.enable then [ font-manager # so many damned fonts... imagemagick # for image manipulation from the shell ] else []) ++ # replaces illustrator & indesign (if gfx.enable || gfx.vector.enable then [ unstable.inkscape ] else []) ++ # Replaces photoshop (if gfx.enable || gfx.raster.enable then [ krita gimp gimpPlugins.resynthesizer2 # content-aware scaling in gimp ] else []) ++ # Sprite sheets & animation (if gfx.enable || gfx.sprites.enable then [ aseprite-unfree ] else []); my.home.xdg.configFile = mkIf (gfx.enable || gfx.raster.enable) { "GIMP/2.10" = { source = ; recursive = true; }; }; }; }