# modules/dev/love2d.nix --- https://love2d.org/ # # Love is my favorite little game engine. I use it often for rapid prototyping # when godot is overkill and have the luxury of avoiding JS. I write my Love # games in moonscript to get around the idiosynchrosies of lua. { pkgs, ... }: { my.packages = with pkgs; [ love lua luaPackages.moonscript luarocks ]; }