# Ao -- my home development and user-facing server { pkgs, config, ... }: { imports = [ ./. # import common settings ]; networking.networkmanager.enable = true; time.timeZone = "America/Toronto"; # syncthing services.syncthing.guiAddress = "192.168.1.10:8384"; networking.firewall.allowedTCPPorts = [ 8384 ]; # nginx hosts services.nginx = { user = config.my.username; virtualHosts = { "v0.io" = { default = true; enableACME = true; forceSSL = true; root = "/var/www/v0.io"; }; "dl.v0.io" = { enableACME = true; addSSL = true; root = "/var/www/dl.v0.io"; locations."~* \.(?:ico|css|js|gif|jpe?g|png|mp4)$".extraConfig = '' expires 30d; add_header Pragma public; add_header Cache-Control public; ''; }; "git.v0.io" = { enableACME = true; forceSSL = true; locations."/".proxyPass = http://127.0.0.1:3000; }; # "tv.v0.io" = { # http2 = true; # more performant for streaming # enableACME = true; # forceSSL = true; # extraConfig = '' # add_header Content-Security-Policy "default-src https: data: blob:; style-src 'self' 'unsafe-inline'; script-src 'self' 'unsafe-inline' https://www.gstatic.com/cv/js/sender/v1/cast_sender.js; worker-src 'self' blob:; connect-src 'self'; object-src 'none'; frame-ancestors 'self'"; # # Some players don't reopen a socket and playback stops totally # # instead of resuming after an extended pause # send_timeout 100m; # # Intentionally not hardened for security for player support and # # encryption video streams has a lot of overhead with something like # # AES-256-GCM-SHA384. # ssl_ciphers 'ECDHE-RSA-AES128-GCM-SHA256:ECDHE-ECDSA-AES128-GCM-SHA256:ECDHE-RSA-AES256-GCM-SHA384:ECDHE-ECDSA-AES256-GCM-SHA384:DHE-RSA-AES128-GCM-SHA256:DHE-DSS-AES128-GCM-SHA256:kEDH+AESGCM:ECDHE-RSA-AES128-SHA256:ECDHE-ECDSA-AES128-SHA256:ECDHE-RSA-AES128-SHA:ECDHE-ECDSA-AES128-SHA:ECDHE-RSA-AES256-SHA384:ECDHE-ECDSA-AES256-SHA384:ECDHE-RSA-AES256-SHA:ECDHE-ECDSA-AES256-SHA:DHE-RSA-AES128-SHA256:DHE-RSA-AES128-SHA:DHE-DSS-AES128-SHA256:DHE-RSA-AES256-SHA256:DHE-DSS-AES256-SHA:DHE-RSA-AES256-SHA:ECDHE-RSA-DES-CBC3-SHA:ECDHE-ECDSA-DES-CBC3-SHA:AES128-GCM-SHA256:AES256-GCM-SHA384:AES128-SHA256:AES256-SHA256:AES128-SHA:AES256-SHA:AES:CAMELLIA:DES-CBC3-SHA:!aNULL:!eNULL:!EXPORT:!DES:!RC4:!MD5:!PSK:!aECDH:!EDH-DSS-DES-CBC3-SHA:!EDH-RSA-DES-CBC3-SHA:!KRB5-DES-CBC3-SHA'; # ssl_stapling on; # ssl_stapling_verify on; # # Forward real ip and host to Plex # proxy_set_header Referer $server_addr; # proxy_set_header Origin $server_addr; # # Security / XSS Mitigation Headers # add_header X-Frame-Options "SAMEORIGIN"; # add_header X-XSS-Protection "1; mode=block"; # add_header X-Content-Type-Options "nosniff"; # ''; # # locations."= /".return = "302 https://tv.v0.io/web/index.html"; # locations."/socket" = { # proxyPass = "http://192.168.1.13:8096"; # proxyHttpVersion = "1.1"; # # Buffering off send to the client as soon as the data is received # # from JellyFin. # proxyBuffering = "off"; # }; # locations."/" = { # proxyWebsockets = true; # proxyPass = "http://192.168.1.13:8096"; # }; # }; "plex.v0.io" = { http2 = true; # more performant for streaming enableACME = true; forceSSL = true; extraConfig = '' # Some players don't reopen a socket and playback stops totally # instead of resuming after an extended pause send_timeout 100m; # Intentionally not hardened for security for player support and # encryption video streams has a lot of overhead with something like # AES-256-GCM-SHA384. ssl_ciphers 'ECDHE-RSA-AES128-GCM-SHA256:ECDHE-ECDSA-AES128-GCM-SHA256:ECDHE-RSA-AES256-GCM-SHA384:ECDHE-ECDSA-AES256-GCM-SHA384:DHE-RSA-AES128-GCM-SHA256:DHE-DSS-AES128-GCM-SHA256:kEDH+AESGCM:ECDHE-RSA-AES128-SHA256:ECDHE-ECDSA-AES128-SHA256:ECDHE-RSA-AES128-SHA:ECDHE-ECDSA-AES128-SHA:ECDHE-RSA-AES256-SHA384:ECDHE-ECDSA-AES256-SHA384:ECDHE-RSA-AES256-SHA:ECDHE-ECDSA-AES256-SHA:DHE-RSA-AES128-SHA256:DHE-RSA-AES128-SHA:DHE-DSS-AES128-SHA256:DHE-RSA-AES256-SHA256:DHE-DSS-AES256-SHA:DHE-RSA-AES256-SHA:ECDHE-RSA-DES-CBC3-SHA:ECDHE-ECDSA-DES-CBC3-SHA:AES128-GCM-SHA256:AES256-GCM-SHA384:AES128-SHA256:AES256-SHA256:AES128-SHA:AES256-SHA:AES:CAMELLIA:DES-CBC3-SHA:!aNULL:!eNULL:!EXPORT:!DES:!RC4:!MD5:!PSK:!aECDH:!EDH-DSS-DES-CBC3-SHA:!EDH-RSA-DES-CBC3-SHA:!KRB5-DES-CBC3-SHA'; # Forward real ip and host to Plex proxy_set_header Referer $server_addr; proxy_set_header Origin $server_addr; # Nginx default client_max_body_size is 1MB, which breaks Camera # Upload feature from the phones. Increasing the limit fixes the # issue. Anyhow, if 4K videos are expected to be uploaded, the size # might need to be increased even more client_max_body_size 100M; # Plex headers proxy_set_header X-Plex-Client-Identifier $http_x_plex_client_identifier; proxy_set_header X-Plex-Device $http_x_plex_device; proxy_set_header X-Plex-Device-Name $http_x_plex_device_name; proxy_set_header X-Plex-Platform $http_x_plex_platform; proxy_set_header X-Plex-Platform-Version $http_x_plex_platform_version; proxy_set_header X-Plex-Product $http_x_plex_product; proxy_set_header X-Plex-Token $http_x_plex_token; proxy_set_header X-Plex-Version $http_x_plex_version; proxy_set_header X-Plex-Nocache $http_x_plex_nocache; proxy_set_header X-Plex-Provides $http_x_plex_provides; proxy_set_header X-Plex-Device-Vendor $http_x_plex_device_vendor; proxy_set_header X-Plex-Model $http_x_plex_model; # Buffering off send to the client as soon as the data is received # from Plex. proxy_buffering off; ''; locations."= /".return = "302 https://plex.v0.io/web/index.html"; locations."/" = { proxyWebsockets = true; proxyPass = "http://192.168.1.13:32400"; }; }; }; }; security.acme.certs = { "v0.io".email = config.my.email; "dl.v0.io".email = config.my.email; "git.v0.io".email = config.my.email; "plex.v0.io".email = config.my.email; # "tv.v0.io".email = config.my.email; }; services.gitea = { appName = "V-NOUGHT"; domain = "v0.io"; rootUrl = "https://git.v0.io/"; extraConfig = '' [server] SSH_DOMAIN = v0.io ''; }; services.fail2ban = { enable = true; jails.DEFAULT = '' ignoreip = 127.0.0.1/8,192.168.1.0/24 bantime = 3600 maxretry = 5 ''; jails.sshd = '' filter = sshd action = iptables[name=ssh, port=22, protocl=tcp] enabled = true ''; }; }