backend = "glx"; paint-on-overlay = true; glx-no-stencil = true; glx-no-rebind-pixmap = true; #vsync = "opengl-swc"; # Shadow shadow = true; no-dock-shadow = true; no-dnd-shadow = true; clear-shadow = true; shadow-radius = 3; shadow-offset-x = -4; shadow-offset-y = -4; shadow-opacity = 0.15; # shadow-red # shadow-green # shadow-blue shadow-exclude = [ "n:e:Notification", "class_i = 'presel_feedback'" ]; # Opacity menu-opacity = 0.95; inactive-opacity = 0.96; # frame-opacity = 0.8; inactive-opacity-override = true; opacity-rule = [ "10:class_g = 'Bspwm' && class_i = 'presel_feedback'" ]; # Fading fading = true; # fade-delta = 30; fade-in-step = 0.06; fade-out-step = 0.06; # no-fading-openclose = true; # Other #inactive-dim = 0.2; mark-wmwin-focused = true; mark-ovredir-focused = true; detect-rounded-corners = true; # Window type settings wintypes: { tooltip = { fade = true; shadow = false; opacity = 0.85; }; };