melee-roguelite/lib/stdio.lua

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require("love.event")
local function prompt(cont_3f)
local function _1_()
if cont_3f then
return ".."
else
return ">> "
end
end
io.write(_1_())
io.flush()
return (io.read() .. "\n")
end
local function looper(event, channel)
do
local _2_ = channel:demand()
if ((_G.type(_2_) == "table") and ((_2_)[1] == "write") and (nil ~= (_2_)[2])) then
local vals = (_2_)[2]
io.write(table.concat(vals, "\9"))
io.write("\n")
elseif ((_G.type(_2_) == "table") and ((_2_)[1] == "read") and (nil ~= (_2_)[2])) then
local cont_3f = (_2_)[2]
love.event.push(event, prompt(cont_3f))
end
end
return looper(event, channel)
end
do
local _4_, _5_ = ...
if ((nil ~= _4_) and (nil ~= _5_)) then
local event = _4_
local channel = _5_
looper(event, channel)
end
end
local function start_repl()
local code = love.filesystem.read("lib/stdio.fnl")
local luac
if code then
luac = love.filesystem.newFileData(fennel.compileString(code), "io")
else
luac = love.filesystem.read("lib/stdio.lua")
end
local thread = love.thread.newThread(luac)
local io_channel = love.thread.newChannel()
local coro = coroutine.create(fennel.repl)
local options
local function _10_(_8_)
local _arg_9_ = _8_
local stack_size = _arg_9_["stack-size"]
io_channel:push({"read", (0 < stack_size)})
return coroutine.yield()
end
local function _11_(vals)
return io_channel:push({"write", vals})
end
local function _12_(errtype, err)
return io_channel:push({"write", {err}})
end
options = {readChunk = _10_, onValues = _11_, onError = _12_, moduleName = "lib.fennel"}
coroutine.resume(coro, options)
thread:start("eval", io_channel)
local function _13_(input)
return coroutine.resume(coro, input)
end
love.handlers.eval = _13_
return nil
end
return {start = start_repl}