96 lines
3.3 KiB
Makefile
96 lines
3.3 KiB
Makefile
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VERSION=0.1.0
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LOVE_VERSION=11.4
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NAME=change-me
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ITCH_ACCOUNT=username
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URL=https://username.itch.io/change-me
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AUTHOR="Change Me"
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DESCRIPTION="Change Me"
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HEIGHT=640
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WIDTH=880
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CANVAS_COLOUR="26,16,16"
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TEXT_COLOUR="250,248,240"
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LIBS_LUA := $(wildcard lib/*)
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LIBS_FNL := $(wildcard lib/*.fnl)
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LUA := $(wildcard *.lua)
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SRC := $(wildcard src/*.fnl)
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OUT := $(patsubst src/%.fnl,%.lua,$(SRC))
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OUT_LIBS := $(patsubst %.fnl,%.lua,$(LIBS_FNL))
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run: $(OUT) $(OUT_ENTS); love .
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count: ; cloc src/*.fnl --force-lang=clojure
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clean: ; rm -rf releases/* $(OUT) $(OUT_LIBS)
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cleansrc: ; rm -rf $(OUT) $(OUT_LIBS)
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%.lua: src/%.fnl; lua lib/fennel --compile --correlate $< > $@
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lib/%.lua: lib/%.fnl; lua lib/fennel --compile --correlate $< > $@
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LOVEFILE=releases/$(NAME)-$(VERSION).love
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$(LOVEFILE): $(LUA) $(OUT) $(OUT_LIBS) $(LIBS_LUA) assets #text
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mkdir -p releases/
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find $^ -type f | LC_ALL=C sort | env TZ=UTC zip -r -q -9 -X $@ -@
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love: $(LOVEFILE)
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# platform-specific distributables
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REL=$(PWD)/buildtools/love-release.sh # https://p.hagelb.org/love-release.sh
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FLAGS=-a "$(AUTHOR)" --description $(DESCRIPTION) \
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--love $(LOVE_VERSION) --url $(URL) --version $(VERSION) --lovefile $(LOVEFILE)
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releases/$(NAME)-$(VERSION)-x86_64.AppImage: $(LOVEFILE)
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cd buildtools/appimage && ./build.sh $(LOVE_VERSION) $(PWD)/$(LOVEFILE)
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mv buildtools/appimage/game-x86_64.AppImage $@
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releases/$(NAME)-$(VERSION)-macos.zip: $(LOVEFILE)
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$(REL) $(FLAGS) -M
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mv releases/$(NAME)-macos.zip $@
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releases/$(NAME)-$(VERSION)-win.zip: $(LOVEFILE)
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$(REL) $(FLAGS) -W32
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mv releases/$(NAME)-win32.zip $@
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releases/$(NAME)-$(VERSION)-web.zip: $(LOVEFILE)
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buildtools/love-js/love-js.sh releases/$(NAME)-$(VERSION).love $(NAME) -v=$(VERSION) -a=$(AUTHOR) -o=releases -x=$(WIDTH) -y=$(HEIGHT) -c=$(CANVAS_COLOUR) -t=$(TEXT_COLOUR)
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releases/$(NAME)-$(VERSION)-source.zip:
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find assets buildtools lib ./conf.lua ./makefile ./license.txt ./main.lua ./readme.org src buildtools -type f | LC_ALL=C sort | env TZ=UTC zip -r -q -9 -X $@ -@
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runweb: $(LOVEFILE)
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buildtools/love-js/love-js.sh releases/$(NAME)-$(VERSION).love $(NAME) -v=$(VERSION) -a=$(AUTHOR) -o=releases -x=$(WIDTH) -y=$(HEIGHT) -c=$(CANVAS_COLOUR) -t=$(TEXT_COLOUR) -r
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linux: releases/$(NAME)-$(VERSION)-x86_64.AppImage
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mac: releases/$(NAME)-$(VERSION)-macos.zip
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windows: releases/$(NAME)-$(VERSION)-win.zip
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web: releases/$(NAME)-$(VERSION)-web.zip
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source: releases/$(NAME)-$(VERSION)-source.zip
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# If you release on itch.io, you should install butler:
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# https://itch.io/docs/butler/installing.html
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uploadlinux: releases/$(NAME)-$(VERSION)-x86_64.AppImage
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butler push $^ $(ITCH_ACCOUNT)/$(NAME):linux --userversion $(VERSION)
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uploadmac: releases/$(NAME)-$(VERSION)-macos.zip
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butler push $^ $(ITCH_ACCOUNT)/$(NAME):mac --userversion $(VERSION)
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uploadwindows: releases/$(NAME)-$(VERSION)-win.zip
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butler push $^ $(ITCH_ACCOUNT)/$(NAME):windows --userversion $(VERSION)
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uploadlove: releases/$(NAME)-$(VERSION).love
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butler push $^ $(ITCH_ACCOUNT)/$(NAME):love --userversion $(VERSION)
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uploadweb: releases/$(NAME)-$(VERSION)-web.zip
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butler push $^ $(ITCH_ACCOUNT)/$(NAME):web --userversion $(VERSION)
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uploadsource: releases/$(NAME)-$(VERSION)-source.zip
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butler push $^ $(ITCH_ACCOUNT)/$(NAME):source --userversion $(VERSION)
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upload: uploadlinux uploadmac uploadwindows uploadweb uploadlove cleansrc
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release: linux web mac windows upload cleansrc
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