Can now target latest 12.0 branch build
This commit is contained in:
parent
67ca04f967
commit
25cf106fe3
5
.gitignore
vendored
5
.gitignore
vendored
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@ -1,7 +1,6 @@
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*~
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*~
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/releases
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/releases
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/buildtools/appimage/love-prepared/
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/buildtools/appimage/love-prepared/
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/buildtools/appimage/game-x86_64.AppImage
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/buildtools/appimage/*.AppImage
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/buildtools/appimage/love-11.4-x86_64.AppImage
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/buildtools/appimage/appimagetool-x86_64.AppImage
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/buildtools/appimage/squashfs-root
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/buildtools/appimage/squashfs-root
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*.private
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@ -12,6 +12,8 @@ fi
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VERSION="$1"
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VERSION="$1"
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LOVEFILE="$2"
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LOVEFILE="$2"
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USERNAME=$3
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TOKEN=$4
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# https://github.com/love2d/love/releases/download/11.4/love-11.4-x86_64.AppImage
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# https://github.com/love2d/love/releases/download/11.4/love-11.4-x86_64.AppImage
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# https://github.com/love2d/love/releases/download/11.3/love-11.3-x86_64.AppImage
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# https://github.com/love2d/love/releases/download/11.3/love-11.3-x86_64.AppImage
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@ -29,11 +31,57 @@ if ! test -d ${CACHE_DIR}; then
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mkdir -p ${CACHE_DIR}
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mkdir -p ${CACHE_DIR}
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fi
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fi
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get-development-artifact(){
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owner=love2d
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repo=love
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branch="12.0-development"
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artifact="love-x86_64.AppImage" # love-windows-x64 love-macos
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token=$2
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username=$1
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list_run_url="https://api.github.com/repos/${owner}/${repo}/actions/runs"
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echo "find latest run of branch 12.0"
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latest_run=$(curl -v --silent \
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-H "Accept: application/vnd.github.v3+json" \
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-H "Authorization token ${token}" "${list_run_url}" \
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--stderr - |\
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grep -B 4 "\"head_branch\": \"12.0-development\"" |\
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grep "id" |\
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head -1 |\
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sed 's/^.* \(.*\),$/\1/g')
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list_artifacts_url="https://api.github.com/repos/${owner}/${repo}/actions/runs/${latest_run}/artifacts"
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echo "get artifact_url"
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artifact_url=$(curl --silent \
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-H "Accept: application/vnd.github.v3+json" \
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-H "Authorization token ${token}" \
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"${list_artifacts_url}" \
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--stderr - |\
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grep -A 5 "\"name\": \"${artifact}\"," |\
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grep "archive_download_url" |\
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head -1 |\
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sed 's/^.* \"\(.*\)\",$/\1/g')
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echo "download target"
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echo curl -L -u ${username}:${token} ${artifact_url} -o love.zip
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echo $(pwd)
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rm -f love.zip love-*.AppImage && \
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curl -L -u ${username}:${token} ${artifact_url} -o love.zip \
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&& unzip love.zip && \
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rm -f love.zip ${artifact} && \
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mv love-*.AppImage ${artifact}
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}
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if ! test -f ${LOVE_AppImage}; then
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if ! test -f ${LOVE_AppImage}; then
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if [ $VERSION != "12.0" ]
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then
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curl -L -C - -o ${LOVE_AppImage} ${LOVE_AppImage_URL}
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curl -L -C - -o ${LOVE_AppImage} ${LOVE_AppImage_URL}
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else
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get-development-artifact $USERNAME $TOKEN
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mv love-x86_64.AppImage ${LOVE_AppImage}
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fi
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chmod +x ${LOVE_AppImage}
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chmod +x ${LOVE_AppImage}
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fi
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fi
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echo $CACHE_DIR
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if ! test -f ${LOVE_AppImage}; then
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if ! test -f ${LOVE_AppImage}; then
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echo "No tarball found for $VERSION in $LOVE_AppImage"
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echo "No tarball found for $VERSION in $LOVE_AppImage"
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exit 1
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exit 1
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@ -74,7 +122,7 @@ main() {
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cp ../../game.svg .
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cp ../../game.svg .
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fi
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fi
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if test -f ${LOVEFILE}; then
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if test -f ${LOVEFILE}; then
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if [ $VERSION == "11.4" ]
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if [[ $VERSION == "11.4" || $VERSION == "12.0" ]]
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then
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then
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dir="bin"
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dir="bin"
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else
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else
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@ -111,7 +159,7 @@ main() {
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# Work around missing FUSE/docker
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# Work around missing FUSE/docker
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./appimagetool-${ARCH}.AppImage --appimage-extract 1> /dev/null 2> /dev/null
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./appimagetool-${ARCH}.AppImage --appimage-extract 1> /dev/null 2> /dev/null
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./squashfs-root/AppRun -n love-prepared "${target}-${ARCH}.AppImage" 1> /dev/null 2> /dev/null
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./squashfs-root/AppRun -n love-prepared "${target}-${ARCH}.AppImage" 1> /dev/null 2> /dev/null
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rm -rf love-prepared/
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## rm -rf love-prepared/
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}
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}
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main "$@"
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main "$@"
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5
makefile
5
makefile
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@ -5,6 +5,8 @@ ITCH_ACCOUNT=change-me-too
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URL=https://gitlab.com/alexjgriffith/min-love2d-fennel
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URL=https://gitlab.com/alexjgriffith/min-love2d-fennel
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AUTHOR="Your Name"
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AUTHOR="Your Name"
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DESCRIPTION="Minimal setup for trying out Phil Hagelberg's fennel/love game design process."
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DESCRIPTION="Minimal setup for trying out Phil Hagelberg's fennel/love game design process."
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GITHUB_USERNAME=`grep -f GITHUB_USERNAME credentials.private | cut -d= -f2`
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GITHUB_PAT=`grep -f GITHUB_PAT credentials.private | cut -d= -f2`
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LIBS := $(wildcard lib/*)
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LIBS := $(wildcard lib/*)
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LUA := $(wildcard *.lua)
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LUA := $(wildcard *.lua)
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SRC := $(wildcard *.fnl)
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SRC := $(wildcard *.fnl)
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@ -30,7 +32,8 @@ FLAGS=-a "$(AUTHOR)" --description $(DESCRIPTION) \
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--love $(LOVE_VERSION) --url $(URL) --version $(VERSION) --lovefile $(LOVEFILE)
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--love $(LOVE_VERSION) --url $(URL) --version $(VERSION) --lovefile $(LOVEFILE)
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releases/$(NAME)-$(VERSION)-x86_64.AppImage: $(LOVEFILE)
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releases/$(NAME)-$(VERSION)-x86_64.AppImage: $(LOVEFILE)
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cd buildtools/appimage && ./build.sh $(LOVE_VERSION) $(PWD)/$(LOVEFILE)
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cd buildtools/appimage && \
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./build.sh $(LOVE_VERSION) $(PWD)/$(LOVEFILE) $(GITHUB_USERNAME) $(GITHUB_PAT)
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mv buildtools/appimage/game-x86_64.AppImage $@
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mv buildtools/appimage/game-x86_64.AppImage $@
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releases/$(NAME)-$(VERSION)-macos.zip: $(LOVEFILE)
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releases/$(NAME)-$(VERSION)-macos.zip: $(LOVEFILE)
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17
readme.org
17
readme.org
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@ -72,6 +72,23 @@ Presently the only layouts are =clone= and =seperate-source=. If you want to mak
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Use =make linux=, =make windows=, =make mac=, or =make web= to create targets for each platform, or =make release= to make all four. Check out the makefile for more commands, and remember to edit your game data in it!
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Use =make linux=, =make windows=, =make mac=, or =make web= to create targets for each platform, or =make release= to make all four. Check out the makefile for more commands, and remember to edit your game data in it!
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* Targeting the development branch of love (12.0) - LINUX ONLY
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You can target the development branch of love (version 12.0) by setting the `LOVE_VERSION` parameter in the makefile to 12.0. Note that because we are working from a github artifact, rather than a release, you will also have to pass in your github username and a github PAT.
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** Getting a PAT
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To download artifacts created by the Github actions CI you will need to get an access token from "settings -> developer settings -> personal access tokens". The token needs `workflow` and `actions:read` permissions.
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** Creating a credentials.private file
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By default the makefile looks for `credentials.private` in the root directory of the project. `*.private` is part of `.gitignore` so personal information stored here will not be part of the git history or get pushed to a remote server.
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The contents should look something like this:
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#+BEGIN_SRC bash
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GITHUB_USERNAME=username
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GITHUB_PAT=PAT
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#+END_SRC
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Note: this is presently linux only, however it may be expanded in the future to cover macos and windows.
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* Phil's Modal Callbacks (PMC)
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* Phil's Modal Callbacks (PMC)
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Phil Hegelberg's [[https://gitlab.com/technomancy/exo-encounter-667/][exo-encounter-667]] is structured using a modal callback system. Each game state has a mode and each mode has a series of specific callbacks.
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Phil Hegelberg's [[https://gitlab.com/technomancy/exo-encounter-667/][exo-encounter-667]] is structured using a modal callback system. Each game state has a mode and each mode has a series of specific callbacks.
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