VERSION=0.1.0 LOVE_VERSION=11.3 NAME=change-me ITCH_ACCOUNT=change-me-too URL=https://gitlab.com/alexjgriffith/min-love2d-fennel AUTHOR="Your Name" DESCRIPTION="Minimal setup for trying out Phil Hagelberg's fennel/love game design process." LIBS := $(wildcard lib/*) LUA := $(wildcard *.lua) SRC := $(wildcard *.fnl) OUT := $(patsubst %.fnl,%.lua,$(SRC)) run: $(OUT) ; love . count: ; cloc *.fnl --force-lang=clojure clean: ; rm -rf releases/* $(OUT) cleansrc: ; rm -rf $(OUT) %.lua: %.fnl; lua lib/fennel --compile --correlate $< > $@ LOVEFILE=releases/$(NAME)-$(VERSION).love $(LOVEFILE): $(LUA) $(OUT) $(LIBS) #assets text mkdir -p releases/ find $^ -type f | LC_ALL=C sort | env TZ=UTC zip -r -q -9 -X $@ -@ love: $(LOVEFILE) # platform-specific distributables REL=$(PWD)/love-release.sh # https://p.hagelb.org/love-release.sh FLAGS=-a "$(AUTHOR)" --description $(DESCRIPTION) \ --love $(LOVE_VERSION) --url $(URL) --version $(VERSION) --lovefile $(LOVEFILE) releases/$(NAME)-$(VERSION)-x86_64.AppImage: $(LOVEFILE) cd appimage && ./build.sh $(LOVE_VERSION) $(PWD)/$(LOVEFILE) mv appimage/game-x86_64.AppImage $@ releases/$(NAME)-$(VERSION)-macos.zip: $(LOVEFILE) $(REL) $(FLAGS) -M mv releases/$(NAME)-macos.zip $@ releases/$(NAME)-$(VERSION)-win.zip: $(LOVEFILE) $(REL) $(FLAGS) -W32 mv releases/$(NAME)-win32.zip $@ linux: releases/$(NAME)-$(VERSION)-x86_64.AppImage mac: releases/$(NAME)-$(VERSION)-macos.zip windows: releases/$(NAME)-$(VERSION)-win.zip # If you release on itch.io, you should install butler: # https://itch.io/docs/butler/installing.html uploadlinux: releases/$(NAME)-$(VERSION)-x86_64.AppImage butler push $^ $(ITCH_ACCOUNT)/$(NAME):linux --userversion $(VERSION) uploadmac: releases/$(NAME)-$(VERSION)-macos.zip butler push $^ $(ITCH_ACCOUNT)/$(NAME):mac --userversion $(VERSION) uploadwindows: releases/$(NAME)-$(VERSION)-win.zip butler push $^ $(ITCH_ACCOUNT)/$(NAME):windows --userversion $(VERSION) upload: uploadlinux uploadmac uploadwindows release: linux mac windows upload cleansrc