#!/usr/bin/env bash # LÖVE version LOVE_DEF_VERSION=0.11.1 # Helper functions # Dependencies check check_deps () { command -v curl > /dev/null 2>&1 || { >&2 echo "curl is not installed. Aborting." local EXIT=true } command -v zip > /dev/null 2>&1 || { >&2 echo "zip is not installed. Aborting." local EXIT=true } command -v unzip > /dev/null 2>&1 || { >&2 echo "unzip is not installed. Aborting." local EXIT=true } command -v getopt > /dev/null 2>&1 || { local opt=false } && { unset GETOPT_COMPATIBLE local out=$(getopt -T) if (( $? != 4 )) && [[ -n $out ]]; then local opt=false fi } if [[ $opt == false ]]; then >&2 echo "GNU getopt is not installed. Aborting." local EXIT=true fi if ! command -v readlink > /dev/null 2>&1 || ! readlink -m / > /dev/null 2>&1; then command -v greadlink > /dev/null 2>&1 || { >&2 echo "GNU readlink is not installed. Aborting." local EXIT=true } && { readlink () { greadlink "$@" } } fi command -v lua > /dev/null 2>&1 || { echo "lua is not installed. Install it to ease your releases." } && { LUA=true } if [[ $EXIT == true ]]; then exit_module "deps" fi } # Get user confirmation, simple Yes/No question ## $1: message, usually just a question ## $2: default choice, 0 - yes; 1 - no, default - yes ## return: 0 - yes, 1 - no get_user_confirmation () { if [[ -z $2 || $2 == "0" ]]; then read -n 1 -p "$1 [Y/n]: " yn local default=0 else read -n 1 -p "$1 [y/N]: " yn local default=1 fi case $yn in [Yy]* ) echo; return 0;; [Nn]* ) echo; return 1;; "" ) return $default;; * ) echo; return $default;; esac } # Generate LÖVE version variables ## $1: LÖVE version string ## return: 0 - string matched, 1 - else gen_version () { if [[ $1 =~ ^([0-9]+)\.([0-9]+)(\.([0-9]+))?$ ]]; then LOVE_VERSION=$1 LOVE_VERSION_MAJOR=${BASH_REMATCH[1]} LOVE_VERSION_MINOR=${BASH_REMATCH[2]} LOVE_VERSION_REVISION=${BASH_REMATCH[4]} return 0 fi return 1 } # Compare two LÖVE versions ## $1: First LÖVE version ## $2: comparison operator ## "ge", "le", "gt" "lt" ## ">=", "<=", ">", "<" ## $3: Second LÖVE version ## return: 0 - true, 1 - false compare_version () { if [[ $1 =~ ^([0-9]+)\.([0-9]+)\.([0-9]+)$ ]]; then local v1_maj=${BASH_REMATCH[1]} local v1_min=${BASH_REMATCH[2]} local v1_rev=${BASH_REMATCH[3]} else return 1 fi if [[ $3 =~ ^([0-9]+)\.([0-9]+)\.([0-9]+)$ ]]; then local v2_maj=${BASH_REMATCH[1]} local v2_min=${BASH_REMATCH[2]} local v2_rev=${BASH_REMATCH[3]} else return 1 fi case $2 in ge|\>= ) if (( $v1_maj >= $v2_maj && $v1_min >= $v2_min && $v1_rev >= $v2_rev )); then return 0 else return 1 fi ;; le|\<= ) if (( $v1_maj <= $v2_maj && $v1_min <= $v2_min && $v1_rev <= $v2_rev )); then return 0 else return 1 fi ;; gt|\> ) if (( $v1_maj > $v2_maj || ( $v1_max == $v2_max && $v1_min > $v2_min ) || ( $v1_max == $v2_max && $v1_min == $v2_min && $v1_rev > $v2_rev ) )); then return 0 else return 1 fi ;; lt|\< ) if (( $v1_maj < $v2_maj || ( $v1_max == $v2_max && $v1_min < $v2_min ) || ( $v1_max == $v2_max && $v1_min == $v2_min && $v1_rev < $v2_rev ) )); then return 0 else return 1 fi ;; esac } # Read configuration ## $1: system name read_config () { if [[ $LUA == true ]] && [[ -f "conf.lua" ]]; then local var=$(lua - < Set the project's title -r Set the release directory -v Set the LÖVE version Modules: -L LÖVE \ -A Android\ \ -D Debian\ \ -M Mac OS X\ \ -W Windows EndOfSHelp } dump_var () { echo "LOVE_VERSION=$LOVE_VERSION" echo "LOVE_DEF_VERSION=$LOVE_DEF_VERSION" echo "LOVE_WEB_VERSION=$LOVE_WEB_VERSION" echo echo "RELEASE_DIR=$RELEASE_DIR" echo "CACHE_DIR=$CACHE_DIR" echo echo "IDENTITY=$IDENTITY" echo "GAME_VERSION=$GAME_VERSION" echo "ICON=$ICON" echo echo "TITLE=$TITLE" echo "AUTHOR=$AUTHOR" echo "EMAIL=$EMAIL" echo "URL=$URL" echo "DESCRIPTION=$DESCRIPTION" echo echo "${FILES[@]}" } # Modules functions # Init module ## $1: Pretty module name ## $2: Configuration module name ## $3: Module option ## return: 0 - if module should be executed, else exit 2 init_module () { ( opt="$3" if (( ${#opt} == 1 )); then opt="-$opt" elif (( ${#opt} >= 2 )); then opt="--$opt"; fi eval set -- "$ARGS" while true; do case "$1" in $opt ) exit 0 ;; -- ) exit 1 ;; * ) shift ;; esac done ) local opt=$? local module="$2" read_config "$module" module=${module^^} if (( $opt == 0 )); then if [[ ${!module} == false ]]; then read_config "default" fi else if [[ ${!module} == false ]]; then exit_module "execute" fi fi gen_version $VERSION unset VERSION MODULE="$1" CACHE_DIR="$CACHE_DIR/$2" read_options "$3" LOVE_FILE="${TITLE}.love" mkdir -p "$RELEASE_DIR" "$CACHE_DIR" echo "Generating $TITLE with LÖVE $LOVE_VERSION for ${MODULE}..." return 0 } # Create the LÖVE file ## $1: Compression level 0-9 create_love_file () { if [[ -r $LOVEFILE ]]; then cp "$LOVEFILE" $RELEASE_DIR/$LOVE_FILE else local dotfiles=() for file in .*; do if [[ $file == '.' || $file == '..' ]]; then continue; fi if [[ -d $file ]]; then file="$file/*"; fi dotfiles+=( "$file" ) done local release_dir="$(readlink -m "$RELEASE_DIR")" local wd="$(readlink -m "$PWD")" zip -FS -$1 -r "$RELEASE_DIR/$LOVE_FILE" \ -x "$0" "${release_dir//$wd\/}/*" "${dotfiles[@]}" "${EXCLUDE[@]}" @ \ "${FILES[@]}" fi } # Exit module ## $1: optional error identifier ## $2: optional error message exit_module () { if [[ -z $1 ]]; then echo "Done !" exit 0 fi if [[ -n $2 ]]; then >&2 echo -e "$2" fi case $1 in execute ) exit 2 ;; binary ) >&2 echo "LÖVE $LOVE_VERSION could not be found or downloaded." exit 3 ;; options ) exit 4 ;; version ) >&2 echo "LÖVE version string is invalid." exit 5 ;; deps ) exit 6 ;; undef|* ) exit 1 ;; esac } # Main check_deps # Get latest LÖVE version number gen_version $LOVE_DEF_VERSION LOVE_WEB_VERSION=$(curl -s https://love2d.org/releases.xml | grep -m 2 "" | tail -n 1 | grep -Eo "[0-9]+.[0-9]+.[0-9]+") gen_version $LOVE_WEB_VERSION INSTALLED=false EMBEDDED=true DEFAULT_MODULE=true TITLE="$(basename $(pwd))" PROJECT_DIR="$PWD" RELEASE_DIR=releases CACHE_DIR=~/.cache/love-release FILES=() EXCLUDE=() OPTIONS="W::MDALa:d:e:hi:l:p:r:t:u:v:x:" LONG_OPTIONS="Wauthor:,Wclean,Wdescription:,Wemail:,Wexclude:,Whelp,Wicon:,Wlove:,Wlovefile:,Wpkg:,Wrelease:,Wtitle:,Wurl:,Wversion:,Wappid:,Winstaller,Mauthor:,Mclean,Mdescription:,Memail:,Mexclude:,Mhelp,Micon:,Mlove:,Mlovefile:,Mpkg:,Mrelease:,Mtitle:,Murl:,Mversion:,Dauthor:,Dclean,Ddescription:,Demail:,Dexclude:,Dhelp,Dicon:,Dlove:,Dlovefile:,Dpkg:,Drelease:,Dtitle:,Durl:,Dversion:,Aauthor:,Aclean,Adescription:,Aemail:,Aexclude:,Ahelp,Aicon:,Alove:,Alovefile:,Apkg:,Arelease:,Atitle:,Aurl:,Aversion:,Aactivity:,Aupdate,author:,clean,description:,email:,exclude:,help,icon:,love:,lovefile:,pkg:,release:,title:,url:,version:" ARGS=$(getopt -o "$OPTIONS" -l "$LONG_OPTIONS" -n 'love-release' -- "$@") if (( $? != 0 )); then short_help; exit_module "options"; fi eval set -- "$ARGS" read_options while [[ $1 != '--' ]]; do shift; done; shift for arg do FILES+=( "$arg" ) done if (( ${#FILES} == 0 )); then FILES+=( "." ); fi eval set -- "$ARGS" if [[ $INSTALLED == false && $EMBEDDED == false ]]; then exit_module "undef" "love-release has not been installed, and is not embedded into one script." fi if [[ ! -f "main.lua" ]]; then >&2 echo "No main.lua file was found." exit_module 1 fi if [[ $EMBEDDED == true ]]; then : # include_scripts_here (source <(cat <<\EndOfModule # Android debug package init_module "Android" "android" "A" OPTIONS="A" LONG_OPTIONS="activity:,update" IDENTITY=$(echo $TITLE | sed -e 's/[^-a-zA-Z0-9_]/-/g' | tr '[:upper:]' '[:lower:]') ACTIVITY=$(echo $TITLE | sed -e 's/[^a-zA-Z0-9_]/_/g') # Options while true; do case "$1" in --Aactivity ) ACTIVITY="$2"; shift 2 ;; --Aupdate ) UPDATE_ANDROID=true; shift ;; -- ) break ;; * ) shift ;; esac done # Android missing_info=false missing_deps=false error_msg="Could not build Android package." if ! command -v git > /dev/null 2>&1; then missing_deps=true error_msg="$error_msg\ngit was not found." fi if ! command -v ndk-build > /dev/null 2>&1; then missing_deps=true error_msg="$error_msg\nndk-build was not found." fi if ! command -v ant > /dev/null 2>&1; then missing_deps=true error_msg="$error_msg\nant was not found." fi if [[ $missing_deps == true ]]; then exit_module "deps" "$error_msg" fi if [[ -z $GAME_VERSION ]]; then missing_info=true error_msg="$error_msg\nMissing project's version. Use -v or --Aversion." fi if [[ -z $AUTHOR ]]; then missing_info=true error_msg="$error_msg\nMissing maintainer's name. Use -a or --Aauthor." fi if [[ $missing_info == true ]]; then exit_module "options" "$error_msg" fi create_love_file 0 LOVE_ANDROID_DIR="$CACHE_DIR/love-android-sdl2" if [[ -d $LOVE_ANDROID_DIR ]]; then cd "$LOVE_ANDROID_DIR" git checkout -- . rm -rf src/com bin gen if [[ $UPDATE_ANDROID = true ]]; then LOCAL=$(git rev-parse @) REMOTE=$(git rev-parse @{u}) BASE=$(git merge-base @ @{u}) if [[ $LOCAL == $REMOTE ]]; then echo "love-android-sdl2 is already up-to-date." elif [[ $LOCAL == $BASE ]]; then git pull ndk-build --jobs $(( $(nproc) + 1)) fi fi else cd "$CACHE_DIR" git clone https://bitbucket.org/MartinFelis/love-android-sdl2.git cd "$LOVE_ANDROID_DIR" ndk-build --jobs $(( $(nproc) + 1)) fi ANDROID_VERSION=$(grep -Eo -m 1 "[0-9]+.[0-9]+.[0-9]+[a-z]*" "$LOVE_ANDROID_DIR"/AndroidManifest.xml) ANDROID_LOVE_VERSION=$(echo "$ANDROID_VERSION" | grep -Eo "[0-9]+.[0-9]+.[0-9]+") if [[ "$LOVE_VERSION" != "$ANDROID_LOVE_VERSION" ]]; then exit_module 1 "Love version ($LOVE_VERSION) differs from love-android-sdl2 version ($ANDROID_LOVE_VERSION). Could not create package." fi mkdir -p assets cd "$PROJECT_DIR" cd "$RELEASE_DIR" cp "$LOVE_FILE" "$LOVE_ANDROID_DIR/assets/game.love" cd "$LOVE_ANDROID_DIR" sed -i.bak -e "s/org.love2d.android/com.${AUTHOR}.${IDENTITY}/" \ -e "s/$ANDROID_VERSION/${ANDROID_VERSION}-${IDENTITY}-v${GAME_VERSION}/" \ -e "0,/LÖVE for Android/s//$TITLE $GAME_VERSION/" \ -e "s/LÖVE for Android/$TITLE/" \ -e "s/GameActivity/$ACTIVITY/" \ AndroidManifest.xml mkdir -p "src/com/$AUTHOR/$IDENTITY" cat > "src/com/$AUTHOR/$IDENTITY/${ACTIVITY}.java" <<EOF package com.${AUTHOR}.${IDENTITY}; import org.love2d.android.GameActivity; public class $ACTIVITY extends GameActivity {} EOF if [[ -d "$ICON" ]]; then cd "$PROJECT_DIR" cd "$ICON" for icon in *; do RES=$(echo "$icon" | grep -Eo "[0-9]+x[0-9]+") EXT=$(echo "$icon" | sed -e 's/.*\.//g') if [[ $RES == "42x42" ]]; then cp "$icon" "$LOVE_ANDROID_DIR/res/drawable-mdpi/ic_launcher.png" elif [[ $RES == "72x72" ]]; then cp "$icon" "$LOVE_ANDROID_DIR/res/drawable-hdpi/ic_launcher.png" elif [[ $RES == "96x96" ]]; then cp "$icon" "$LOVE_ANDROID_DIR/res/drawable-xhdpi/ic_launcher.png" elif [[ $RES == "144x144" ]]; then cp "$icon" "$LOVE_ANDROID_DIR/res/drawable-xxhdpi/ic_launcher.png" elif [[ "$RES" == "732x412" ]]; then cp "$icon" "$LOVE_ANDROID_DIR/res/drawable-xhdpi/ouya_icon.png" fi done if [[ -f "drawable-mdpi/ic_launcher.png" ]]; then cp "drawable-mdpi/ic_launcher.png" "$LOVE_ANDROID_DIR/res/drawable-mdpi/ic_launcher.png" fi if [[ -f "drawable-hdpi/ic_launcher.png" ]]; then cp "drawable-hdpi/ic_launcher.png" "$LOVE_ANDROID_DIR/res/drawable-hdpi/ic_launcher.png" fi if [[ -f "drawable-xhdpi/ic_launcher.png" ]]; then cp "drawable-xhdpi/ic_launcher.png" "$LOVE_ANDROID_DIR/res/drawable-xhdpi/ic_launcher.png" fi if [[ -f "drawable-xxhdpi/ic_launcher.png" ]]; then cp "drawable-xxhdpi/ic_launcher.png" "$LOVE_ANDROID_DIR/res/drawable-xxhdpi/ic_launcher.png" fi if [[ -f "drawable-xhdpi/ouya_icon.png" ]]; then cp "drawable-xhdpi/ouya_icon.png" "$LOVE_ANDROID_DIR/res/drawable-xhdpi/ouya_icon.png" fi cd "$LOVE_ANDROID_DIR" fi ant debug cd "$PROJECT_DIR" cp "$LOVE_ANDROID_DIR/bin/love_android_sdl2-debug.apk" "$RELEASE_DIR" git checkout -- . rm -rf src/com bin gen exit_module EndOfModule )) default_module (source <(cat <<\EndOfModule # Debian package init_module "Debian" "debian" "D" OPTIONS="D" LONG_OPTIONS="" IDENTITY=$(echo $TITLE | sed -e 's/[^-a-zA-Z0-9_]/-/g' | tr '[:upper:]' '[:lower:]') # Debian missing_info=false error_msg="Could not build Debian package." if [[ -z $GAME_VERSION ]]; then missing_info=true error_msg="$error_msg\nMissing project's version. Use -v or --Dversion." fi if [[ -z $URL ]]; then missing_info=true error_msg="$error_msg\nMissing project's homepage. Use -u or -Durl." fi if [[ -z $DESCRIPTION ]]; then missing_info=true error_msg="$error_msg\nMissing project's description. Use -d or --Ddescription." fi if [[ -z $AUTHOR ]]; then missing_info=true error_msg="$error_msg\nMissing maintainer's name. Use -a or --Dauthor." fi if [[ -z $EMAIL ]]; then missing_info=true error_msg="$error_msg\nMissing maintainer's email. Use -e or --Demail." fi if [[ $missing_info == true ]]; then exit_module "options" "$error_msg" fi create_love_file 9 cd "$RELEASE_DIR" TEMP="$(mktemp -d)" umask 0022 mkdir -p "$TEMP/DEBIAN" cat > "$TEMP/DEBIAN/control" <<EOF Package: $IDENTITY Version: $GAME_VERSION Architecture: all Maintainer: $AUTHOR <$EMAIL> Installed-Size: $(( $(stat -c %s "$LOVE_FILE") / 1024 )) Depends: love (>= $LOVE_VERSION) Priority: extra Homepage: $URL Description: $DESCRIPTION EOF mkdir -p "$TEMP/usr/share/applications" cat > "$TEMP/usr/share/applications/${IDENTITY}.desktop" <<EOF [Desktop Entry] Name=$TITLE Comment=$DESCRIPTION Exec=$IDENTITY Type=Application Categories=Game; EOF mkdir -p "$TEMP/usr/bin" cat <(echo -ne '#!/usr/bin/env love\n') "$LOVE_FILE" > "$TEMP/usr/bin/$IDENTITY" chmod +x "$TEMP/usr/bin/$IDENTITY" if [[ -d $ICON ]]; then ICON_LOC=$TEMP/usr/share/icons/hicolor mkdir -p $ICON_LOC echo "Icon=$IDENTITY" >> "$TEMP/usr/share/applications/${IDENTITY}.desktop" cd "$ICON" for file in *; do RES=$(echo "$file" | grep -Eo "[0-9]+x[0-9]+") EXT=$(echo "$file" | sed -e 's/.*\.//g') if [[ $EXT == "svg" ]]; then mkdir -p "$ICON_LOC/scalable/apps" cp "$file" "$ICON_LOC/scalable/apps/${IDENTITY}.svg" chmod 0644 "$ICON_LOC/scalable/apps/${IDENTITY}.svg" elif [[ -n $RES ]]; then mkdir -p "$ICON_LOC/$RES/apps" cp "$file" "$ICON_LOC/$RES/apps/${IDENTITY}.$EXT" chmod 0644 "$ICON_LOC/$RES/apps/${IDENTITY}.$EXT" fi done else echo "Icon=love" >> "$TEMP/usr/share/applications/${IDENTITY}.desktop" fi cd "$TEMP" find "usr" -type f -exec md5sum {} \; | sed -E "s/^([0-9a-f]{32} )/\1\//g" > "$TEMP/DEBIAN/md5sums" cd "$PROJECT_DIR" fakeroot dpkg-deb -b "$TEMP" "$RELEASE_DIR/$IDENTITY-${GAME_VERSION}_all.deb" rm -rf "$TEMP" exit_module EndOfModule )) default_module (source <(cat <<\EndOfModule # Mac OS X init_module "Mac OS X" "osx" "M" OPTIONS="M" LONG_OPTIONS="" IDENTITY=$(echo $TITLE | sed -e 's/[^-a-zA-Z0-9_]/-/g' | tr '[:upper:]' '[:lower:]') if [[ -z $AUTHOR ]]; then exit_module "options" "Missing maintainer's name. Use -a or --Mauthor." fi if [[ -z $GAME_VERSION ]]; then GAME_VERSION="$LOVE_VERSION" fi if [[ -n $ICON ]]; then if [[ -d $ICON ]]; then for file in $ICON/*.icns; do if [[ -f $file ]]; then ICON="$file" break else found=false fi done fi if [[ $found == false || ! -f $ICON ]]; then >&2 echo "OS X icon was not found in ${ICON}." icon=Love.icns ICON= else icon="${IDENTITY}.icns" fi fi create_love_file 9 cd "$RELEASE_DIR" ## MacOS ## if [[ ! -f "$CACHE_DIR/love-$LOVE_VERSION-macos.zip" ]]; then curl -L -C - -o $CACHE_DIR/love-$LOVE_VERSION-macos.zip https://bitbucket.org/rude/love/downloads/love-$LOVE_VERSION-macos.zip fi unzip -qq "$CACHE_DIR/love-$LOVE_VERSION-macos.zip" rm -rf "$TITLE-macos.zip" 2> /dev/null mv love.app "${TITLE}.app" cp "$LOVE_FILE" "${TITLE}.app/Contents/Resources" if [[ -n $ICON ]]; then cd "$PROJECT_DIR" cp "$ICON" "$RELEASE_DIR/$icon" cd "$RELEASE_DIR" mv "$icon" "${TITLE}.app/Contents/Resources" fi sed -i.bak -e '/<key>UTExportedTypeDeclarations<\/key>/,/^\t<\/array>/d' \ -e "s/>org.love2d.love</>org.${AUTHOR}.$IDENTITY</" \ -e "s/$LOVE_VERSION/$GAME_VERSION/" \ -e "s/Love.icns/$icon/" \ -e "s/>LÖVE</>$TITLE</" \ "${TITLE}.app/Contents/Info.plist" rm "${TITLE}.app/Contents/Info.plist.bak" zip -9 -qyr "${TITLE}-macos.zip" "${TITLE}.app" rm -rf love-$LOVE_VERSION-macos.zip "${TITLE}.app" __MACOSX exit_module EndOfModule )) default_module (source <(cat <<\EndOfModule # Windows init_module "Windows" "windows" "W" OPTIONS="W::" LONG_OPTIONS="appid:,installer" if [[ -z $IDENTITY ]]; then IDENTITY=$(echo $IDENTITY | sed -e 's/[^-a-zA-Z0-9_]/-/g' | tr '[:upper:]' '[:lower:]') fi while true; do case "$1" in --Wappid ) APPID="$2"; shift 2 ;; --Winstaller ) INSTALLER=true; shift ;; -W ) if [[ -z "$2" ]]; then X32=true; X64=true; elif (( "$2" == 32 )); then X32=true; elif (( "$2" == 64 )); then X64=true; fi; shift ;; -- ) break ;; * ) shift ;; esac done FOUND_WINE=true command -v wine >/dev/null 2>&1 || { FOUND_WINE=false; } && { WINEPREFIX="$CACHE_DIR/wine"; } if [[ -n $ICON ]]; then if [[ $FOUND_WINE == true ]]; then if [[ -d $ICON ]]; then for file in $ICON/*.ico; do if [[ -f $file ]]; then ICON="$file" break else found=false fi done fi if [[ $found == false || ! -f $ICON ]]; then >&2 echo "Windows icon was not found in ${ICON}." ICON= else RESHACKER="$WINEPREFIX/drive_c/Program Files (x86)/Resource Hacker/ResourceHacker.exe" if [[ ! -f $RESHACKER ]]; then curl -L -C - -o "$WINEPREFIX/drive_c/reshacker_setup.exe" "http://www.angusj.com/resourcehacker/reshacker_setup.exe" WINEPREFIX="$WINEPREFIX" wine "$WINEPREFIX/drive_c/reshacker_setup.exe" 2>&1 /dev/null fi fi else >&2 echo "Can not set Windows icon without Wine." fi fi if [[ $INSTALLER == true ]]; then missing_opt=false error_msg="Could not build Windows installer." if [[ $FOUND_WINE == false ]]; then >&2 echo "Can not build Windows installer without Wine." exit_module "deps" fi if [[ -z $AUTHOR ]]; then missing_opt=true error_msg="$error_msg\nMissing project author. Use -a or --Wauthor." fi if [[ -z $URL ]]; then missing_opt=true error_msg="$error_msg\nMissing project url. Use -u or --Wurl." fi if [[ -z $GAME_VERSION ]]; then missing_opt=true error_msg="$error_msg\nMissing project version. Use -v or --Wversion." fi if [[ -z $APPID ]]; then missing_opt=true error_msg="$error_msg\nMissing application GUID. Use --Wappid." fi if [[ $missing_opt == true ]]; then exit_module "options" "$error_msg" fi INNOSETUP="$WINEPREFIX/drive_c/Program Files (x86)/Inno Setup 5/ISCC.exe" if [[ ! -f $INNOSETUP ]]; then curl -L -C - -o "$WINEPREFIX/drive_c/is-unicode.exe" "http://www.jrsoftware.org/download.php/is-unicode.exe" WINEPREFIX="$WINEPREFIX" wine "$WINEPREFIX/drive_c/is-unicode.exe" 2>&1 /dev/null fi # Inno Setup # $1: Path to game exe directory # $2: true if 64 bits release create_installer () { ln -s "$1" "$WINEPREFIX/drive_c/game" if [[ -n $ICON ]]; then cd "$PROJECT_DIR" ln -s "$ICON" "$WINEPREFIX/drive_c/game.ico" cd "$RELEASE_DIR" else ln -s "$1/game.ico" "$WINEPREFIX/drive_c/game.ico" fi cat > "$WINEPREFIX/drive_c/innosetup.iss" <<EOF #define MyAppName "$TITLE" #define MyAppVersion "$GAME_VERSION" #define MyAppPublisher "$AUTHOR" #define MyAppURL "$URL" #define MyAppExeName "${TITLE}.exe" [Setup] ;ArchitecturesInstallIn64BitMode=x64 ia64 AppId={{$APPID} AppName={#MyAppName} AppVersion={#MyAppVersion} ;AppVerName={#MyAppName} {#MyAppVersion} AppPublisher={#MyAppPublisher} AppPublisherURL={#MyAppURL} AppSupportURL={#MyAppURL} AppUpdatesURL={#MyAppURL} DefaultDirName={pf}\{#MyAppName} DefaultGroupName={#MyAppName} AllowNoIcons=yes OutputBaseFilename=${IDENTITY}-setup SetupIconFile=C:\\game.ico Compression=lzma SolidCompression=yes [Languages] Name: "english"; MessagesFile: "compiler:Default.isl" Name: "french"; MessagesFile: "compiler:Languages\French.isl" Name: "german"; MessagesFile: "compiler:Languages\German.isl" [Tasks] Name: "desktopicon"; Description: "{cm:CreateDesktopIcon}"; GroupDescription: "{cm:AdditionalIcons}"; Flags: unchecked [Icons] Name: "{group}\{#MyAppName}"; Filename: "{app}\{#MyAppExeName}" Name: "{group}\{cm:UninstallProgram,{#MyAppName}}"; Filename: "{uninstallexe}" Name: "{commondesktop}\{#MyAppName}"; Filename: "{app}\{#MyAppExeName}"; Tasks: desktopicon [Run] Filename: "{app}\{#MyAppExeName}"; Description: "{cm:LaunchProgram,{#StringChange(MyAppName, '&', '&&')}}"; Flags: nowait postinstall skipifsilent [Files] EOF if [[ $2 == true ]]; then sed -i 's/;ArchitecturesInstallIn64BitMode/ArchitecturesInstallIn64BitMode/' "$WINEPREFIX/drive_c/innosetup.iss" fi for file in $1; do echo "Source: \"C:\\game\\$file\"; DestDir: \"{app}\"; Flags: ignoreversion" \ >> "$WINEPREFIX"/drive_c/innosetup.iss done WINEPREFIX="$WINEPREFIX" wine "$INNOSETUP" /Q 'c:\innosetup.iss' mv "$WINEPREFIX/drive_c/Output/$IDENTITY-setup.exe" . rm -rf "$WINEPREFIX/drive_c/{game,game.ico,innosetup.iss,Output}" } fi ${X32:=false} ${X64:=false} if [[ $X32 == false && $X64 == false ]]; then X32=true X64=true fi create_love_file 9 cd "$RELEASE_DIR" # Windows 32-bits if [[ $X32 == true ]]; then if [[ ! -f "$CACHE_DIR/love-$LOVE_VERSION-win32.zip" ]]; then curl -L -C - -o "$CACHE_DIR/love-$LOVE_VERSION-win32.zip" "https://bitbucket.org/rude/love/downloads/love-$LOVE_VERSION-win32.zip" fi unzip -qq "$CACHE_DIR/love-$LOVE_VERSION-win32.zip" if [[ -n $ICON ]]; then WINEPREFIX="$WINEPREFIX" wine "$RESHACKER" \ -addoverwrite "love-$LOVE_VERSION-win32/love.exe,love-$LOVE_VERSION-win32/love.exe,$ICON,ICONGROUP,MAINICON,0" 2>&1 /dev/null fi # version number is incorrect inside zip file; oops LOVE_VERSION="$LOVE_VERSION".0 cat love-$LOVE_VERSION-win32/love.exe "$LOVE_FILE" > "love-$LOVE_VERSION-win32/${TITLE}.exe" rm love-$LOVE_VERSION-win32/love.exe mv love-$LOVE_VERSION-win32 "$TITLE"-win32 if [[ $INSTALLER == true ]]; then rm -rf "$IDENTITY-setup-win32.exe" 2> /dev/null create_installer "$TITLE-win32" mv "$IDENTITY-setup.exe" "$IDENTITY-setup-win32.exe" else zip -FS -9 -qr "$TITLE-win32.zip" "$TITLE-win32" fi rm -rf "$TITLE-win32" fi ## Windows 64-bits ## if [[ $X64 == true ]] && compare_version "$LOVE_VERSION" '>=' '0.8.0'; then if [[ ! -f "$CACHE_DIR/love-$LOVE_VERSION-win64.zip" ]]; then if compare_version "$LOVE_VERSION" '>=' '0.9.0'; then curl -L -C - -o "$CACHE_DIR/love-$LOVE_VERSION-win64.zip" "https://bitbucket.org/rude/love/downloads/love-$LOVE_VERSION-win64.zip" else curl -L -C - -o "$CACHE_DIR/love-$LOVE_VERSION-win-x64.zip" "https://bitbucket.org/rude/love/downloads/love-$LOVE_VERSION-win-x64.zip" fi fi unzip -qq "$CACHE_DIR/love-$LOVE_VERSION-win64.zip" if [[ -n $ICON ]]; then WINEPREFIX="$WINEPREFIX" wine "$RESHACKER" \ -addoverwrite "love-$LOVE_VERSION-win64/love.exe,love-$LOVE_VERSION-win64/love.exe,$ICON,ICONGROUP,MAINICON,0" 2>&1 /dev/null fi cat love-$LOVE_VERSION-win64/love.exe "$LOVE_FILE" > "love-$LOVE_VERSION-win64/${TITLE}.exe" rm love-$LOVE_VERSION-win64/love.exe mv love-$LOVE_VERSION-win64 "$TITLE-win64" if [[ $INSTALLER == true ]]; then rm -rf "$IDENTITY-setup-win64.exe" 2> /dev/null create_installer "$TITLE-win64" "true" mv "$IDENTITY-setup.exe" "$IDENTITY-setup-win64.exe" else zip -FS -9 -qr "$TITLE-win64.zip" "$TITLE-win64" fi rm -rf "$TITLE-win64" fi exit_module EndOfModule )) default_module elif [[ $INSTALLED == true ]]; then SCRIPTS_DIR="scripts" for file in "$SCRIPTS_DIR"/*.sh; do (source "$file") default_module done fi ( init_module "LÖVE" "love" "L" create_love_file 9 exit_module ) if [[ $? -ne 0 && $DEFAULT_MODULE == true ]]; then ( init_module "LÖVE" "default" create_love_file 9 exit_module ) fi exit 0