more combos, tweak timings
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6c019b2302
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@ -63,9 +63,9 @@
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/* left-hand HRMs */
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ZMK_BEHAVIOR(ml, hold_tap,
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flavor = "balanced";
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flavor = "hold-preferred";
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tapping-term-ms = <280>;
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quick-tap-ms = <175>; // repeat on tap-into-hold
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quick-tap-ms = <175>;
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bindings = <&kp>, <&kp>;
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hold-trigger-key-positions = <KEYS_R THUMBS>;
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hold-trigger-on-release; // delay positional check until key-release
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@ -74,9 +74,9 @@ ZMK_BEHAVIOR(ml, hold_tap,
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/* right-hand HRMs */
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ZMK_BEHAVIOR(mr, hold_tap,
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flavor = "balanced";
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flavor = "hold-preferred";
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tapping-term-ms = <280>;
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quick-tap-ms = <175>;
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quick-tap-ms = <100>;
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bindings = <&kp>, <&kp>;
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hold-trigger-key-positions = <KEYS_L THUMBS>;
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hold-trigger-on-release; // delay positional check until key-release
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@ -97,6 +97,48 @@ ZMK_BEHAVIOR(mr, hold_tap,
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key-positions = <12 13 16 17>;
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bindings = <&kp ESC>;
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};
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// (
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combo_lpar {
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timeout-ms = <100>;
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key-positions = <14 24>;
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bindings = <&kp LPAR>;
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};
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// )
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combo_rpar {
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timeout-ms = <100>;
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key-positions = <15 25>;
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bindings = <&kp RPAR>;
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};
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// [
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combo_lbrac {
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timeout-ms = <100>;
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key-positions = <13 23>;
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bindings = <&kp LBRC>;
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};
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// ]
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combo_rbrac {
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timeout-ms = <100>;
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key-positions = <16 26>;
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bindings = <&kp RBRC>;
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};
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// <
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combo_less_than {
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timeout-ms = <100>;
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key-positions = <3 13>;
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bindings = <&kp LT>;
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};
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// >
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combo_greater_than {
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timeout-ms = <100>;
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key-positions = <6 16>;
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bindings = <&kp GT>;
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};
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combo_minus {
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timeout-ms = <100>;
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key-positions = <2 3 6 7>;
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@ -131,7 +173,7 @@ ZMK_BEHAVIOR(mr, hold_tap,
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&kp Q &kp W &kp F &kp P &kp G &kp J &kp L &kp U &kp Y &kp SCLN
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&ml LGUI A &ml LALT R &ml LSHIFT S &ml LCTRL T &ml LG(LA(LS(LCTRL))) D &mr LG(LA(LS(LCTRL))) H &mr LCTRL N &mr RSHIFT E &mr LALT I &mr LGUI O
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&kp Z &kp X &kp C &kp V &kp B &kp K &kp M &kp CMMA &kp DOT &kp FSLH
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< FUN TAB < NAV SPC < SYM RET < NUM BSPC
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< FUN TAB < NAV SPC < SYM RET < NUM LSHIFT
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>;
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};
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@ -140,7 +182,7 @@ ZMK_BEHAVIOR(mr, hold_tap,
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&bt BT_CLR &trans &trans &bootloader &sys_reset &trans &kp LBRC &kp RBRC &kp LPAR &kp RPAR
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&bt BT_SEL 0 &trans &trans &trans &trans &kp LEFT &kp DOWN &kp UP &kp RIGHT &trans
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&bt BT_SEL 1 &trans &trans &trans &trans &trans &kp LBKT &kp RBKT &trans &trans
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&trans &trans &trans &trans
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&trans &trans &trans &kp BSPC
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>;
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};
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@ -165,7 +207,7 @@ ZMK_BEHAVIOR(mr, hold_tap,
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fun_layer {
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bindings = <
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&trans &trans &trans &trans &trans &trans &kp N7 &kp N8 &kp N9 &trans
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&trans &trans &trans &trans &trans &trans &kp N4 &kp N5 &kp N6 &trans
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&trans &trans &trans &trans &trans &kp BSPC &kp N4 &kp N5 &kp N6 &trans
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&trans &trans &trans &trans &trans &trans &kp N1 &kp N2 &kp N3 &trans
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&trans &trans &trans &kp N0
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>;
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