add missing macros
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@ -30,6 +30,33 @@
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quick_tap_ms = <75>;
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quick_tap_ms = <75>;
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};
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};
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#define ZMK_HELPER_STRINGIFY(x) #x
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/* ZMK_BEHAVIOR */
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#define ZMK_BEHAVIOR_CORE_caps_word compatible = "zmk,behavior-caps-word"; #binding-cells = <0>
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#define ZMK_BEHAVIOR_CORE_dynamic_macro compatible = "zmk,behavior-dynamic-macro"; #binding-cells = <1>
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#define ZMK_BEHAVIOR_CORE_hold_tap compatible = "zmk,behavior-hold-tap"; #binding-cells = <2>
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#define ZMK_BEHAVIOR_CORE_key_repeat compatible = "zmk,behavior-key-repeat"; #binding-cells = <0>
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#define ZMK_BEHAVIOR_CORE_macro compatible = "zmk,behavior-macro"; #binding-cells = <0>
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#define ZMK_BEHAVIOR_CORE_macro_one_param compatible = "zmk,behavior-macro-one-param"; #binding-cells = <1>
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#define ZMK_BEHAVIOR_CORE_macro_two_param compatible = "zmk,behavior-macro-two-param"; #binding-cells = <2>
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#define ZMK_BEHAVIOR_CORE_mod_morph compatible = "zmk,behavior-mod-morph"; #binding-cells = <0>
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#define ZMK_BEHAVIOR_CORE_sticky_key compatible = "zmk,behavior-sticky-key"; #binding-cells = <1>
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#define ZMK_BEHAVIOR_CORE_tap_dance compatible = "zmk,behavior-tap-dance"; #binding-cells = <0>
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#define ZMK_BEHAVIOR_CORE_tri_state compatible = "zmk,behavior-tri-state"; #binding-cells = <0>
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#define ZMK_BEHAVIOR(name, type, ...) \
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/ { \
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behaviors { \
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name: name { \
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label = ZMK_HELPER_STRINGIFY(ZB_ ## name); \
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ZMK_BEHAVIOR_CORE_ ## type; \
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__VA_ARGS__ \
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}; \
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}; \
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};
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#define KEYS_L 0 1 2 3 4 10 11 12 13 14 20 21 22 23 24
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#define KEYS_L 0 1 2 3 4 10 11 12 13 14 20 21 22 23 24
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#define KEYS_R 5 6 7 8 9 15 16 17 18 19 25 26 27 28 29
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#define KEYS_R 5 6 7 8 9 15 16 17 18 19 25 26 27 28 29
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#define THUMBS 30 31 32 33
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#define THUMBS 30 31 32 33
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