remove Q and Z from base
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5afe03477b
commit
e90b60a744
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@ -37,46 +37,46 @@
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compatible = "zmk,keymap";
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default_layer {
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bindings = <
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&kp Q &kp W &kp F &kp P &kp G &kp J &kp L &kp U &kp Y &kp SCLN
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&mt LGUI A &mt LALT R &mt LSHIFT S &mt LCTRL T &mt LG(LA(LS(LCTRL))) D &mt LG(LA(LS(LCTRL))) H &mt LCTRL N &mt RSHIFT E &mt LALT I &mt LGUI O
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&kp Z &kp X &kp C &kp V &kp B &kp K &kp M &kp CMMA &kp DOT &kp FSLH
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< FUN TAB < NAV SPC < SYM RET < NUM BSPC
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&mt ESC Q &kp W &kp F &kp P &kp G &kp J &kp L &kp U &kp Y &kp SCLN
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&mt LGUI A &mt LALT R &mt LSHIFT S &mt LCTRL T &mt LG(LA(LS(LCTRL))) D &mt LG(LA(LS(LCTRL))) H &mt LCTRL N &mt RSHIFT E &mt LALT I &mt LGUI O
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&mt KP_MINUS Z &kp X &kp C &kp V &kp B &kp K &kp M &kp CMMA &kp DOT &kp FSLH
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< FUN TAB < NAV SPC < SYM RET < NUM BSPC
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>;
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};
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nav_layer {
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bindings = <
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&bt BT_CLR &trans &trans &trans &trans &trans &kp LBRC &kp RBRC &kp LPAR &kp RPAR
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&bt BT_CLR &trans &trans &bootloader &reset &trans &kp LBRC &kp RBRC &kp LPAR &kp RPAR
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&bt BT_SEL 0 &trans &trans &trans &trans &kp LEFT &kp DOWN &kp UP &kp RIGHT &trans
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&bt BT_SEL 1 &trans &trans &bootloader &reset &trans &kp LBKT &kp RBKT &trans &trans
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&bt BT_SEL 1 &trans &trans &trans &trans &trans &kp LBKT &kp RBKT &trans &trans
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&trans &trans &kp ESC &trans
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>;
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};
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num_layer {
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bindings = <
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&trans &kp N9 &kp N8 &kp N7 &kp ESC &trans &trans &trans &trans &trans
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&kp SQT &kp N6 &kp N5 &kp N4 &kp KP_EQUAL &trans &trans &trans &trans &trans
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&kp GRAVE &kp N3 &kp N2 &kp N1 &kp BSLH &trans &trans &trans &trans &trans
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&kp N0 &kp KP_MINUS &trans &trans
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&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
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&kp SQT &trans &trans &trans &kp KP_EQUAL &trans &trans &trans &trans &trans
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&kp GRAVE &trans &trans &trans &kp BSLH &trans &trans &trans &trans &trans
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&trans &trans &trans &trans
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>;
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};
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sym_layer {
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bindings = <
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&trans &kp LPAR &kp STAR &kp AMPS &kp ESC &trans &trans &trans &trans &trans
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&trans &kp LPAR &kp STAR &kp AMPS &trans &reset &bootloader &trans &trans &trans
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&kp DQT &kp CARET &kp PRCNT &kp DLLR &kp KP_PLUS &trans &trans &trans &trans &trans
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&kp TILDE &kp HASH &kp AT &kp EXCL &kp PIPE &reset &bootloader &trans &trans &trans
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&kp TILDE &kp HASH &kp AT &kp EXCL &kp PIPE &trans &trans &trans &trans &trans
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&kp RPAR &kp UNDER &trans &trans
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>;
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};
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fun_layer {
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bindings = <
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&trans &trans &trans &trans &trans &trans &kp F7 &kp F8 &kp F9 &trans
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&trans &trans &trans &trans &trans &trans &kp F4 &kp F5 &kp F6 &trans
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&trans &trans &trans &trans &trans &trans &kp F1 &kp F2 &kp F3 &trans
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&trans &trans &trans &kp F10
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&trans &trans &trans &trans &trans &trans &kp N7 &kp N8 &kp N9 &trans
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&trans &trans &trans &trans &trans &trans &kp N4 &kp N5 &kp N6 &trans
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&trans &trans &trans &trans &trans &kp N0 &kp N1 &kp N2 &kp N3 &trans
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&trans &trans &trans &trans
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>;
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};
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};
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