start
to start tidal cycles: run 'scide' (or run the SuperCollider IDE) in terminal to start SuperCollider server execute the following code in scide: include("SuperDirt") SuperDirt.start
open a new terminal and run tidalvim you should now be running tidal, use ctrl+E to pass lines to tidal from vim
basics
when you add more sounds to each cycle, it speeds up, the time of the cycle remains constant
----- is the buffer to super collider, there are 9 opened by default in tidal
/ --- the "command" to run
v v d1 $ sound "bd:2 bd bd ~" ^ ^ ^ \ \ --- is a rest note \ --- is the sound that is going to be played; play the 3rd (0 indexed) sound in bd --- magical $ notation
subsequences
using [] we can create sub sequences that run "together" in the same step of each cycle this can be done recursively
using this we can achieve nice compound time signatures: d1 $ n "[0 2 1] [4 4 5]" # s "drum"
alternative notation: d1 $ n "0 2 1 . 4 4 5" # s "drum"
= speeding, slowing, repeating =
- is the same as a subsequence (s "kick*2" == s "[kick kick]") ! is the same as repeating the sound (s "kick!2" == s "kick kick") / "divides" the step into n steps and alternates them
we can combine these to shorten lengthy things:
s "[kick [lo hi]/2]*2" == s "kick lo kick hi"
polyphony
, allows us to have multiple "tracks" in the same pattern but they must be in a subsequence!
d1 $ s "[bd sn, lo hi lo lo]"
d1 $ s "bd ~ sn ~" d2 $ s "lo hi lo lo"
are the same
{} changes tidalcycles to make the steps align instead of the cycles aligning
effects & commands
stut - create echos example d1 $ stut 4 0.5 (-0.1) $ s "bd sn"
adding a samples directory
File > Open Start Up File > Add line ~dirt.loadSoundFiles("path/to/directory/*");
pipes
|> is the same as #, it takes values from the right and structure from the left | indicates which side to take structure from and the arrow indicates which side to take values from hence with the following combinations |> <| |<
| we can mix and match any combinations