melee-roguelite/.duplicate/seperate-source/overwrite/makefile
2022-03-25 19:40:58 -04:00

96 lines
3.3 KiB
Makefile

VERSION=0.1.0
LOVE_VERSION=11.4
NAME=change-me
ITCH_ACCOUNT=username
URL=https://username.itch.io/change-me
AUTHOR="Change Me"
DESCRIPTION="Change Me"
HEIGHT=640
WIDTH=880
CANVAS_COLOUR="26,16,16"
TEXT_COLOUR="250,248,240"
LIBS_LUA := $(wildcard lib/*)
LIBS_FNL := $(wildcard lib/*.fnl)
LUA := $(wildcard *.lua)
SRC := $(wildcard src/*.fnl)
OUT := $(patsubst src/%.fnl,%.lua,$(SRC))
OUT_LIBS := $(patsubst %.fnl,%.lua,$(LIBS_FNL))
run: $(OUT) $(OUT_ENTS); love .
count: ; cloc src/*.fnl --force-lang=clojure
clean: ; rm -rf releases/* $(OUT) $(OUT_LIBS)
cleansrc: ; rm -rf $(OUT) $(OUT_LIBS)
%.lua: src/%.fnl; lua lib/fennel --compile --correlate $< > $@
lib/%.lua: lib/%.fnl; lua lib/fennel --compile --correlate $< > $@
LOVEFILE=releases/$(NAME)-$(VERSION).love
$(LOVEFILE): $(LUA) $(OUT) $(OUT_LIBS) $(LIBS_LUA) assets #text
mkdir -p releases/
find $^ -type f | LC_ALL=C sort | env TZ=UTC zip -r -q -9 -X $@ -@
love: $(LOVEFILE)
# platform-specific distributables
REL=$(PWD)/buildtools/love-release.sh # https://p.hagelb.org/love-release.sh
FLAGS=-a "$(AUTHOR)" --description $(DESCRIPTION) \
--love $(LOVE_VERSION) --url $(URL) --version $(VERSION) --lovefile $(LOVEFILE)
releases/$(NAME)-$(VERSION)-x86_64.AppImage: $(LOVEFILE)
cd buildtools/appimage && ./build.sh $(LOVE_VERSION) $(PWD)/$(LOVEFILE)
mv buildtools/appimage/game-x86_64.AppImage $@
releases/$(NAME)-$(VERSION)-macos.zip: $(LOVEFILE)
$(REL) $(FLAGS) -M
mv releases/$(NAME)-macos.zip $@
releases/$(NAME)-$(VERSION)-win.zip: $(LOVEFILE)
$(REL) $(FLAGS) -W32
mv releases/$(NAME)-win32.zip $@
releases/$(NAME)-$(VERSION)-web.zip: $(LOVEFILE)
buildtools/love-js/love-js.sh releases/$(NAME)-$(VERSION).love $(NAME) -v=$(VERSION) -a=$(AUTHOR) -o=releases -x=$(WIDTH) -y=$(HEIGHT) -c=$(CANVAS_COLOUR) -t=$(TEXT_COLOUR)
releases/$(NAME)-$(VERSION)-source.zip:
find assets buildtools lib ./conf.lua ./makefile ./license.txt ./main.lua ./readme.org src buildtools -type f | LC_ALL=C sort | env TZ=UTC zip -r -q -9 -X $@ -@
runweb: $(LOVEFILE)
buildtools/love-js/love-js.sh releases/$(NAME)-$(VERSION).love $(NAME) -v=$(VERSION) -a=$(AUTHOR) -o=releases -x=$(WIDTH) -y=$(HEIGHT) -c=$(CANVAS_COLOUR) -t=$(TEXT_COLOUR) -r
linux: releases/$(NAME)-$(VERSION)-x86_64.AppImage
mac: releases/$(NAME)-$(VERSION)-macos.zip
windows: releases/$(NAME)-$(VERSION)-win.zip
web: releases/$(NAME)-$(VERSION)-web.zip
source: releases/$(NAME)-$(VERSION)-source.zip
# If you release on itch.io, you should install butler:
# https://itch.io/docs/butler/installing.html
uploadlinux: releases/$(NAME)-$(VERSION)-x86_64.AppImage
butler push $^ $(ITCH_ACCOUNT)/$(NAME):linux --userversion $(VERSION)
uploadmac: releases/$(NAME)-$(VERSION)-macos.zip
butler push $^ $(ITCH_ACCOUNT)/$(NAME):mac --userversion $(VERSION)
uploadwindows: releases/$(NAME)-$(VERSION)-win.zip
butler push $^ $(ITCH_ACCOUNT)/$(NAME):windows --userversion $(VERSION)
uploadlove: releases/$(NAME)-$(VERSION).love
butler push $^ $(ITCH_ACCOUNT)/$(NAME):love --userversion $(VERSION)
uploadweb: releases/$(NAME)-$(VERSION)-web.zip
butler push $^ $(ITCH_ACCOUNT)/$(NAME):web --userversion $(VERSION)
uploadsource: releases/$(NAME)-$(VERSION)-source.zip
butler push $^ $(ITCH_ACCOUNT)/$(NAME):source --userversion $(VERSION)
upload: uploadlinux uploadmac uploadwindows uploadweb uploadlove cleansrc
release: linux web mac windows upload cleansrc